Hello I am

Kyle Fisher

I am a highly skilled 3D Generalist, Compositor, and Motion Graphic Artist with over a decade of experience collaborating with leading networks and corporations. As a self-taught and driven professional, I continuously seek opportunities for growth and development. I thrive in fast-paced environments and excel at working collaboratively as part of a team. My diverse skill set spans multiple disciplines, with a strong focus on visual storytelling through animation, motion graphics, and 2D visuals.

I am proficient in industry-standard software, including Cinema 4D, Blender, Unreal Engine, Adobe CC and more. My background in advertising, coupled with my technical expertise and commitment to high visual standards, enables me to create captivating and impactful work.

Experience

The Weather Company

Jan 2020 - Jan 2025

Senior Multimedia Designer

Responsibilities

• Designed and delivered high-end broadcast packages to stations nationwide, ensuring a consistent and engaging viewer experience

• Developed a 3D pipeline to integrate AR assets across multiple platforms, enhancing visual storytelling and interactivity

• Trained clients and team members on software usage, graphic assets, and best practices to maximize efficiency and creativity

• Collaborated with customers to create tailored AR graphic packages that aligned with their brand identity and marketing goals

Responsibilities

• Designed and delivered high-end broadcast packages to stations nationwide, ensuring a consistent and engaging viewer experience

• Developed a 3D pipeline to integrate AR assets across multiple platforms, enhancing visual storytelling and interactivity

• Trained clients and team members on software usage, graphic assets, and best practices to maximize efficiency and creativity

• Collaborated with customers to create tailored AR graphic packages that aligned with their brand identity and marketing goals

Draper

Apr 2016 - Nov 2019

3D Motion Graphic Designer / Compositor

Responsibilities

• Created and lead a variety of projects to achieve specific business goals

• Integrated technical information from engineers into a visuals

• Communicated objectives, programs and information to team members

• Managed 3D model assets, IT hardware, user and software accounts

• Worked on VR development, projection mapping, video shoots, social media, IT support and more

Responsibilities

• Created and lead a variety of projects to achieve specific business goals

• Integrated technical information from engineers into a visuals

• Communicated objectives, programs and information to team members

• Managed 3D model assets, IT hardware, user and software accounts

• Worked on VR development, projection mapping, video shoots, social media, IT support and more

New England Cable News (NECN)

Mar 2015 - Apr 2016

Motion Graphic Designer

Responsibilities

• Developed broadcast packages using Adobe and Cinema 4D

• Created a variety of 2D/3D visuals for social media, show opens and ads

• Collaborated with creatives and producers in a fast paced environment

• Maintained and updated asset databases

Responsibilities

• Developed broadcast packages using Adobe and Cinema 4D

• Created a variety of 2D/3D visuals for social media, show opens and ads

• Collaborated with creatives and producers in a fast paced environment

• Maintained and updated asset databases

Creative Circle

Nov 2013 - Nov 2015

Motion Graphic Designer

Responsibilities

• Designed a wide range of marketing materials, including print and digital assets, tailored to client needs and brand goals

• Collaborated directly with clients to understand project objectives and deliver visually compelling, results-driven designs

• Researched and analyzed client brand guidelines to ensure all content aligned with tone, style, and messaging

Responsibilities

• Designed a wide range of marketing materials, including print and digital assets, tailored to client needs and brand goals

• Collaborated directly with clients to understand project objectives and deliver visually compelling, results-driven designs

• Researched and analyzed client brand guidelines to ensure all content aligned with tone, style, and messaging

Learning InSync (Non-Profit)

Nov 2012 - Nov 2014

Motion Graphic Designer / Graphic Designer

Responsibilities

• Created a wide range of illustration assets for use across web, print, and presentation materials, aligning with brand and communication goals

• Conceptualized, designed, and produced motion graphics and PowerPoint presentations for both digital and in-person use, enhancing visual storytelling and audience engagement

• Managed and organized artwork assets to ensure consistency, accessibility, and efficient project workflow

Responsibilities

• Created a wide range of illustration assets for use across web, print, and presentation materials, aligning with brand and communication goals

• Conceptualized, designed, and produced motion graphics and PowerPoint presentations for both digital and in-person use, enhancing visual storytelling and audience engagement

• Managed and organized artwork assets to ensure consistency, accessibility, and efficient project workflow

Adlife Marketing

Mar 2012 - Sep 2013

Production Artist

Responsibilities

• Produced signage using InDesign, Excel, and advanced typography techniques, ensuring design accuracy and brand consistency

• Developed InDesign templates leveraging styles and artwork libraries to streamline design processes and enhance workflow efficiency

• Created high-quality Photoshop and Illustrator assets to meet tight deadlines and deliver quick turnarounds for various projects

• Managed and modified JavaScript code to improve operational efficiency and automate design-related tasks

Responsibilities

• Produced signage using InDesign, Excel, and advanced typography techniques, ensuring design accuracy and brand consistency

• Developed InDesign templates leveraging styles and artwork libraries to streamline design processes and enhance workflow efficiency

• Created high-quality Photoshop and Illustrator assets to meet tight deadlines and deliver quick turnarounds for various projects

• Managed and modified JavaScript code to improve operational efficiency and automate design-related tasks

New England Art Publishers

Oct 2009 - Jan 2010

Typesetter

Responsibilities

• Edited and optimized artwork in Photoshop for final output to plate, ensuring high-quality results for print production

• Set, modified, and approved typography in InDesign, preparing files for efficient and accurate output to plate

• Converted color spaces and created separations for lithographic printing, ensuring precise color reproduction and print quality

Responsibilities

• Edited and optimized artwork in Photoshop for final output to plate, ensuring high-quality results for print production

• Set, modified, and approved typography in InDesign, preparing files for efficient and accurate output to plate

• Converted color spaces and created separations for lithographic printing, ensuring precise color reproduction and print quality

Freelance / Red Engine

Jun 2011 - Present

3D Generalist / Motion Graphic Artist

Responsibilities

• Collaborate with clients across industries to create tailored branding, digital media, and print designs

• Develop creative concepts that align with client goals and target audiences

• Utilize a variety of software to produce high-quality visual assets while efficiently managing multiple projects

Responsibilities

• Collaborate with clients across industries to create tailored branding, digital media, and print designs

• Develop creative concepts that align with client goals and target audiences

• Utilize a variety of software to produce high-quality visual assets while efficiently managing multiple projects

Education

Southern New Hampshire University

Graphic Design & Media Arts w/ concentration 3D Modeling

Bachelor's Degree (B.A.)

2019 ~

American Career Institute (ACI)

Digital Communication and Media/Multimedia

Certificate

2012 - 2013

South Shore Vocational Technical High School

Graphic Communications

High School Technical Diploma

2007 - 2011

What software do I know?

Cinema 4D

RedShift Engine

Adobe Substance Collection

Unreal Engine

Adobe After Effects

Adobe Premiere Pro

Adobe Photoshop

Adobe Illustrator

InDesign

Blender

Dreamweaver

Framer

What software do I know?

Cinema 4D

RedShift Engine

Adobe Substance Collection

Unreal Engine

Adobe After Effects

Adobe Premiere Pro

Adobe Photoshop

Adobe Illustrator

InDesign

Blender

Dreamweaver

Framer

What software do I know?

Cinema 4D

RedShift Engine

Adobe Substance Collection

Unreal Engine

Adobe After Effects

Adobe Premiere Pro

Adobe Photoshop

Adobe Illustrator

InDesign

Blender

Dreamweaver

Framer

Do I know any other software?

Autodesk 3DS Max

Autodesk Maya

SpeedTree

Insydium X-Particles

Realflow 10 / Realflow 3

Unity

TurbulenceFD

Figma

Webflow

Autodesk Revit

Autodesk Fusion

Wordpress

Red Giant Suite

Videocopilot Suite

Microsoft Office

Monkey Suite Bundle

Autodesk AutoCAD

Solidworks

Rhino

Do I know any other software?

Autodesk 3DS Max

Autodesk Maya

SpeedTree

Insydium X-Particles

Realflow 10 / Realflow 3

Unity

TurbulenceFD

Figma

Webflow

Autodesk Revit

Autodesk Fusion

Wordpress

Red Giant Suite

Videocopilot Suite

Microsoft Office

Monkey Suite Bundle

Autodesk AutoCAD

Solidworks

Rhino

Do I have any other skills?

HTML, CSS & PHP

Videography

Photography

Studio Lighting Setup

3D Printing

Digital Printing

Offset Printing

Do I have any other skills?

HTML, CSS & PHP

Videography

Photography

Studio Lighting Setup

3D Printing

Digital Printing

Offset Printing

What are my capabilities?

3D Modeling
3D Modeling
Animation
Animation
Texturing
Texturing
Rendering
Rendering
Character Rigging
Character Rigging
Branding
Branding
Web Design
Web Design
Illustration
Illustration
Particle Simulations
Particle Simulations
Game Design
Game Design
Print Design
Print Design

What makes me a great designer?

Communication

Why is that?

Strong communication skills help me translate complex ideas into clear, compelling visuals and collaborate seamlessly with clients and teams.

Communication

Why is that?

Strong communication skills help me translate complex ideas into clear, compelling visuals and collaborate seamlessly with clients and teams.

Time Management

Why is that?

Strong time management helps me juggle multiple projects, meet tight deadlines, and keep deliverables on track.

Time Management

Why is that?

Strong time management helps me juggle multiple projects, meet tight deadlines, and keep deliverables on track.

Project Management

Why is that?

Solid project management keeps complex jobs moving smoothly from concept to final delivery.

Project Management

Why is that?

Solid project management keeps complex jobs moving smoothly from concept to final delivery.

Problem Solving

Why is that?

Creative problem-solving helps me find smart visual solutions, even when challenges pop up.

Problem Solving

Why is that?

Creative problem-solving helps me find smart visual solutions, even when challenges pop up.

Organization

Why is that?

Good organization ensures every file, asset, and version stays tidy, accessible, and ready for production.

Organization

Why is that?

Good organization ensures every file, asset, and version stays tidy, accessible, and ready for production.

Attention to Detail

Why is that?

A sharp eye for detail helps me catch the small things that make a big difference in quality.

Attention to Detail

Why is that?

A sharp eye for detail helps me catch the small things that make a big difference in quality.

Collaboration

Why is that?

I thrive in collaborative environments, working closely with teams and clients to bring ideas to life.

Collaboration

Why is that?

I thrive in collaborative environments, working closely with teams and clients to bring ideas to life.

Adaptability

Why is that?

Adaptability allows me to shift gears fast and handle changing priorities without missing a beat.

Adaptability

Why is that?

Adaptability allows me to shift gears fast and handle changing priorities without missing a beat.

Responsive

Why is that?

I value feedback and respond quickly, turning notes into improvements that strengthen the final product.

Responsive

Why is that?

I value feedback and respond quickly, turning notes into improvements that strengthen the final product.

Self-Motivation

Why is that?

Self-motivation keeps me pushing for fresh ideas, new skills, and high-quality work — no matter the project.

Self-Motivation

Why is that?

Self-motivation keeps me pushing for fresh ideas, new skills, and high-quality work — no matter the project.

Follow for more!

Want to see more?

Check out some more exciting projects

Want to see more?

Check out some more exciting projects

Want to see more?

Check out some more
exciting projects

Designed in Figma. Made with Framer. 🎥

Copyright © 2025 Red Engine Animation Studios. All rights reserved.

Designed in Figma. Made with Framer. 🎥

Copyright © 2025 Red Engine Animation Studios. All rights reserved.